

I just want it PAINFULLY clear that if you upload a bug report to hinterland from a game that you've used mods on it's a REALLY BAD thing.I'd love to hear more of your feedback on how that can be done.I half expected to unmod me, send me hurtful messages and to take me off his Christmas card list but he stood by me. So it's not like a majority of people will do so, hopefully. This post by Oliveritaly is so mods don't take up developer's time with bug reports, discussion etc. A large amount and certainly not a minority of mods for games start up during development, see Dwarf Fortress(poor example since it'll always be in development), Rimworld, Prison Architect and a large number of other games. My whole comment was suggestions to possibly get to that are just my own nitpicks, there's no hurry right now.About not feeling right using mods now(again, not that there's many available): That's your personal opinion and choice. Yeah you're not wrong there are very few mods right now, there's basically just Relentless Night and some tools, which is also why I stated this can all happen in due time later down the track. Nexus mods is a great place for uploading them, is perfectly fine and will grow, but it's not mentioned either on the community info which adds to my main point about these rules now being in effect but all this info is not there yet. This sentence is old and regards mods as exploitation and not to be mentioned on the sub at all.
#THE LONG DARK MODS LIST MOD#
However my comment towards numbering the mod rules into the community info still stands, looking at the info right now there is one sentence regarding mods within rule 1. Ah sorry, I must have overlooked the pin. I've shared these ideas with one of the most prominent modders in this community and he agreed that the rules are fair (but because of military obligations he might be unable to comment right now).Anyway I welcome your feedback, I hope we can go forward and enjoy this awesome game that we all love.I'd type more but I have to find May, she just chased after a rabbit. Any modded file that doesn’t include this cannot be shared on this subreddit.Modded files that are shared with this community that do not adhere to rules two and three will be removed by the moderators of this community.These rules are now in effect because, and I hope each of you agree, we don't want to overwhelm Hinterland with bug reports that are caused by modded game files.There has to be a give and take here. This author has made no additional notes about file permissions.Any modded file that doesn’t include this ability cannot be shared on this subreddit.Each mod must also clearly mark the debug log as having been altered. Permission to use assets in mods/files that earn donation points: You cannot earn Donation Points for your mods if they use my assets.Asset use permission in purchased mods/files: You are not permitted to use assets from this The Long Dark World file in any mods or files that are sold for a fee on Steam Workshop or other platforms.Permission to use assets: You must obtain my permission before using any of the assets in this file.Permission to convert: Under no circumstances are you permitted to convert this The Long Dark World file for use in other games.

Permission to modify: You must obtain my permission before modifying my The Long Dark World files in order to improve them.Upload authorization: Under no circumstances are you permitted to upload this The Long Dark World file to other websites.

Assets of other users: All of the assets in this The Long Dark World file are either the author’s or free-to-use modder’s resources.
